Require("CommonScript/AsyncBattle/AloneAsyncBattle.lua")
local tbRevenge = AsyncBattle:CreateClass("EnemyRevenge", "AloneAsyncBattle")
tbRevenge.tbEnemyPos = {
  {2944, 2335},
  {2946, 2637},
  {2944, 2062}
}
tbRevenge.tbSelfPos = {
  {1763, 2339},
  {1770, 2633},
  {1752, 2057}
}
local tbDir = {17, 46}
function tbRevenge:GetNpcDir(nCustomMode)
  return tbDir[nCustomMode]
end
function tbRevenge:Init(nPlayerId, nEnemy, nMapId)
  AsyncBattle.tbClass.AloneAsyncBattle.Init(self, nPlayerId, nEnemy, nMapId)
end
function tbRevenge:ShowResultUi(nResult)
end
local tbWanted = AsyncBattle:CreateClass("AsyncWanted", "EnemyRevenge")
function tbWanted:ShowResultUi(nResult)
end
